//Elliptic point animation //by Adam Coffman //June 2006 camera { location <-.45,0.25,0.55> look_at <0,0.06, 0> } #include "colors.inc" background{White} #declare T=1/5*sin(2*pi*(clock+0.01)); poly { 3 < 0,2,0,3/2+T,0,0,0,0,0,0,0,0,0,-2,0,-1,0,1/2-2*T,0,0> sturm pigment { brick rgb <0,0,0,0,0> rgb <0,0,1,0,.6> brick_size <50,0.02,50> mortar 0.004 translate <2,0.002,2> } bounded_by { cylinder{<0,3,0> <0,-3,0> 1/3 } } clipped_by { bounded_by } } light_source{<0.5,20,0> White shadowless} light_source{<-40,0,0.5> White shadowless} light_source{<40,0,0.5> White shadowless} light_source{<0,0.5,40> White shadowless}