//Cayley's Ruled Cubic, a Type 9 Steiner surface //by Adam Coffman camera { location <6,-0.5,-5> look_at <0,0,0> } #include "colors.inc" background{White} poly { 3 < 0,0,0,0,0,1,0,-1,0,0,1,0,0,0,0,0,0,-1,0,0> sturm texture { pigment { gradient x color_map { [0.00 rgb <1,0,0>] [0.33 rgbt <0,0,1,0.4>] [0.66 rgbt <0,1,0,0.35>] } scale 0.55 } finish{ambient 0.5} } bounded_by { cylinder{<2.8,0,0> <-5.1,0,0> 1.9 } } clipped_by { bounded_by } scale <1,1.5,1.7> rotate x*180 } light_source{<0.5,80,0> White} light_source{<-80,60,0.5> White} light_source{<80,0,0.5> White} light_source{<0,-40,-40> White}