//Cayley's Ruled Cubic, a Type 9 Steiner surface //by Adam Coffman camera { location <-50,28,20> look_at <0,-7, -5> } #include "colors.inc" background{White} poly { 3 < 0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,-1,0,0> sturm texture { pigment { gradient x color_map { [0.00 rgbt <1,0,0,0.2>] [0.33 rgb <0,0,1>] [0.66 rgbt <0,1,0,0.3>] } scale 2.5 } finish{ambient 0.3} } bounded_by { cylinder{<4,0,0> <-4.2,0,0> 12 } } clipped_by { bounded_by } scale <5,4,2> rotate x*180 } light_source{<0.5,80,0> White} light_source{<-80,0,0.5> White} light_source{<80,0,0.5> White} light_source{<0,0.5,80> White}